Patch Commandline
Command |
Description |
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[TYPE] |
fixture type from exisiting fixtures in show or new types out of fixture library |
(AutoID) (AutoAddress) (AutoDMXUniverse) |
console suggested values for automatic fixture IDs and addressing |
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UNIVERSE # ENTER |
select Universe # for patching and viewing |
Universe " < " or " > " |
scrolls through available Universes with the <> touchscreen buttons |
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RECORD 20 [TYPE] (AutoID) ENTER |
Adds 20 fixtures of TYPE to the patch at next available fixture ID |
RECORD 20 [TYPE] 101 ENTER |
Adds 20 fixtures of TYPE to the patch starting at ID 101 |
RECORD 20 [TYPE] (AutoID) @ 201 ENTER |
Adds 20 fixtures of TYPE starting at the next available ID and patches it to address 201 |
RECORD 20 [TYPE] 101 @ 201 ENTER |
Adds 20 fixtures of TYPE starting at ID 101 and patches it to address 201 |
RECORD [TYPE] (AutoID) ENTER |
adds one fixture of TYPE to the patch |
RECORD [TYPE] 101 ENTER |
adds one fixture of TYPE to the patch at ID 101 |
RECORD [TYPE] 101 + 105 + 108 ENTER |
adds fixtures 101, 105, 108 of TYPE |
RECORD [TYPE] 101 THRU 110 ENTER |
adds fixtures 101 > 110 of TYPE |
RECORD [TYPE] 101 @ 201 ENTER |
add fixture 101 of TYPE and patch it to address 201 |
RECORD [TYPE] 101 + 105 + 108 @ 201 ENTER |
add fixture 101, 105, 108 of TYPE and patch it to address 201 |
RECORD [TYPE] 101 THRU 110 @ 201 ENTER |
add fixture 101 > 110 of TYPE and patch it to address 201 |
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115 @ 401 ENTER |
patch fixture ID 115 to address 401 |
115 THRU 121 @ 5 ENTER |
patch fixture ID 115 > 121 to address 5 |
115 @ (AutoAddress) |
patch fixture 115 at next available DMX address |
115 + 120 THRU 125 @ 201 ENTER |
patch fixture 115 and 120 > 125 @ address 201 |
51 THRU 31 @ 354 ENTER |
patches 51 > 31 to address 354 using the inverted fixture order |
101 @ 1 + 15 + 91 ENTER |
patch fixture 101 at address 1, 15, 91 |
101 @ 5 THRU 25 |
patch fixture 101 at address 5 > 25 |
1 1 @ 105 |
patches fixture part 1 of ID 1 to address 105 |
1 1 THRU 10 1 @ 105 |
patches fixture part 1 of ID 1 > 10 to address 105 |
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(patching @ address can also be done by touching the address cells) |
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CLEAR 101 ENTER |
clear (unpatch) the DMX address of fixture 101 |
CLEAR 101 + 105 ENTER |
unpatch fixture 101 and 105 |
CLEAR 1 + 5 THRU 10 ENTER |
unpatch fixture 1 and 5 > 10 |
CLEAR 101 @ 15 ENTER |
unpatch address 15 from fixture 101 |
CLEAR @ 91 ENTER |
unpatch address 91 from a fixture in current Universe |
CLEAR UNIVERSE 5 ENTER |
unpatch all fixtures in universe 5 |
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DELETE 101 ENTER |
delete fixture 101 from the showfile |
DELETE 101 + 105 ENTER |
delete fixture 101, 105 from the showfile |
DELETE 101 + 105 THRU 110 ENTER |
delete fixture 101, 105 > 110 from the showfile |
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MOVE 1 @ 5 ENTER |
renumber fixture ID 1 to ID 5 (if 5 is available) |
MOVE 1 THRU 10 @ 51 ENTER |
renumber fixture 1 > 10 to ID 51 |
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(renumbering IDs can also be done by touching the ID cells) |
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Touch NAME cell (Name) ENTER |
renames the fixture to (Name) |